Paralyzing Indecision The character loses confidence in her own judgment. When her limit breaks, she becomes incapable of making snap decisions, refusing to take any action whatsoever until she has thought things out from every possible angle. In combat, she will stand befuddled, unable to do anything other than defend herself at a -2 penalty. Her anxiety attack lasts for days equal to Temperance, and will cause her to relentlessly question everything she or her friends do. Even the most straightforward plans will cause her to fret and worry, to the point where she is unable to sleep or hold down food. Even if she manages to shut herself up away from everyone else, she will worry that this is the wrong thing to do, leading her to rejoin the group, only to see that her incessant worry is endangering them, leading her to try and be alone again, and so forth. Trigger: Something goes wrong because of a decision or plan the character made. Roll Temperance when this is triggered