There are eight races in Camrish, five in Boston: Humans, Dwarves, Trolls, Orks, Windlings, T'Skrang, Elves, and Obsidimen. Only the five human-like races exist in Boston, so far. Look at the Shadowrun or Earthdawn books for details on races. Stats should be bought as appropriate (low Strength and Stamina for Windlings, high for Goblins). Everybody gets a favored attribute, except Humans, who get two extra favored skills. Favored stuff is cheaper to advance and needs no training time. The current system seems to give everyone a favored attribute (except for humans), plus require bonus points to be spent by some races: * Humans get two extra favored skills, and require no background. * Elves have Appearance, and spend two points on Low-Light Vision. * Dwarves have Manipulation and spend three points on Thermal Vision. * Orks have Stamina, and spend two points on Low-Light Vision. They get tusks for free: a Spd 0, Acc +1, Dam +2L, Def =0 Brawl weapon. * Trolls have Strength, and spend three points on Thermal Vision. They get Horns for free: a Spd -3, Acc -1, Dam +5B Def =0 Brawl weapon. * Windlings have Perception, and spend five points on Astral Vision. They can fly about as high as a normal man can jump. * Tskrang get Wits as a favored attribute, and have a tail for free: a Spd -3, Acc -1, Dam +2B, Def -1 Brawl/MA weapon. * Obsidimen are not a PC race. They have too much Plot.
This is the official mechanic; comments here are fine, but please leave hacking to ExaltedHackingRaces