What would a Feng Shui Troll be? Maybe +4 Body (-5 move), Very Big, Death Resistance, Thermal Vision, pick a Code of Honor or Loyalty limitation, the Metahuman handicap, and some Dinky Karma handicap to be concluded later (either -2 from rolls after boxcars, or spending fortune points only gives half the bonus when not used for wailing on things, or just a penalty of -2 to fortune). Can spend other schticks from elsewhere on extra Body instead, up to 10, but must buy body up to 10 if it's below (so you can have the Very Big schtick). I think that's +2 schticks for the stat mods, +3 for Very Big, Death Resistance, and Thermal Vision, and -3 for their Code of Honor/Loyalty, Metahuman, and whatever gives them dinky Fortune, for 2 schticks, 3 in Camrish, maybe a bit more. Add another BODY to bring that up to +3/+4. creature schtick Death Resistance (+3 to death checks, unnamed creatures rise after 3 shots if put down with a margin of 2 or less, no imparement penalty from damage taken.) (Very) Big (the big bruser schtick, +1 body, +1 toughness, +10 wound points, needs Body of 10 or more) The Very (mine) adds "you've got arms and hands roughly twice the size of other people's, with the benefits and problems associated therewith. You're also large enough that you have trouble with moderate sized doors, have to order Very Big clothes and gear, and whatnot." --zebediah