So you want to convert a character... This doesn't tell you how to create a new character, but it's pretty similar to what's below:
Thwak
Concept: Big Ugly Artillery Piece. Nature: Thrillseeker Attributes: *Strength* 5, Dexterity 4, Stamina 4, Intelligence 2, Wits 3, Perception 4, Charisma 3, Manipulation 1, Appearance 3 Abilities: *Archery* 5, *Brawl* 3, *Melee* 2, *Endurance* 3, *Resistance* 3, Lore 1, Linguistics 1, *Dodge* 4, *Athletics* 3, *Awareness* 3 Backgrounds: Karma Ritual 3, Artifact 2, Mentor 1, Resources 1 Virtues: Valor 4, Conviction 3, Temperance 2, Compassion 1, Thystonius 2. Deliberate Cruelty: Roll Conviction and add it to Taint when udner severe stress, dire straits, or otherwise backed against the wall; deliberately cruel for (Conviction) days. Charms: Wise Arrow, Sight Without Eyes, There Is No Wind, Fiery Arrow Attack, Trance of Unhesitating Speed, Ox-Body Technique (-1/-2/-2), Ox-Body Technique (-1/-2/-2), Increasing Strength Exercise, Sensory Acuity Prana, Keen Sight Technique, Reed in the Wind, Shadow Over Water. Equipment: Short Powerbow, Short Sword, Leather Armor (Buff Jacket), Buckler Willpower 7, Essence 2, Personal Pool 32 (8 committed), Peripheral Pool 13, Health Levels -0/-1/-1/-1/-1/-2/-2/-2/-2/-2/-2/-4/Incap. Thermo Vision. Anima Banner: Fifteen-foot-high version of self, handsome, gem-like eyes, perfect horns. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Thwak's Combat Reference
Athletics: 16 Full Move, 8 Combat, 32 Sprint. 7 yard vertical jump, 14 yard horizontal jump. (8/16 out of armor, 10/20 with ISE up). Lift 800 lbs, 1200 with ISE. Defense: 5L/9B/3A. Dodge 7 (8 w/o armor), Parry 6. Fatigue 2. Knockdown 7, Stun 4. -1 Success to non-ranged attacks. Attacks: Strike Spd 7, Acc 7, Dam 5B/7B, Parry 7 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Thwak's Charm Reference
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Thwak Taller, crystal eyes Deliberate Cruelty Thrillseeker 3 3 2 7 VC 5 9 (2 4) 8 7 Thermo Vision BucklerThose are:
Name Anima banner Virtue Flaw Nature Appearance Charisma Essence Willpower Virtues above 3 (Valor Conviction Temperance comPassion) Soaks: Lethal Bashing (unarmored lethal unarmored bashing) Defense Perception+Awareness Any passive effects, one per lineThis is the sort of character who could get *so* pumped up with a Combo: Wise Arrow, There Is No Wind, and Firey Arrow would allow Thwak to roll 20 dice to hit, ignoring all environmental penalties, and do a base damage of 11L with your target arrows and Increasing Strength Exercise. Assuming an Elite Soldier (dice pools of 6), in Articulated Plate with a target shield and good sword to parry... you get 10 successes, he parries 3 of those, leaving you 18L against his armor of 5 (no lethal soak from Stamina, because he's mortal), and you roll 13L, which since this is an extra converts to 4 health levels and a die... he only has 3, being an extra, so he's dead. All this is depite the fact that it's midnight in a blizzard, Thwak's on horseback, and the guy's behind heavy cover and 900 yards away (that's over half a mile); of course, this costs 6m to turn on ISE for the scene, then 1W for the combo and 14m for the shot. So you wouldn't be using it often... but nothing says "I want you dead" like Flaming Sniper Death Arrows. SMTWExaltedDraft TristianGoodfellowExaltedDraft KenishaExaltedDraft MaraExaltedDraft TristianBrightforge