Improves reaction speed and temporal perception by augmenting the user's nervous system, supplementing many nevers with optical wires, boosting reflexes and so on. They're rated in levels... At current TL, 3 levels of Accelerated Reflexes is possible. They cause one point of [Strain] per level used, and it's a [Free Action] to switch how many levels you have active. Per Level: +1 to Active Defenses +2 to Fast-Draw skills 1 additional maneuver per turn.
Wednesday, March 8, 2002:
Is that one point of strain per level when it turns on, or each second? --zebediah
2002/03/06 17:14 EST (via web):
It's a point of strain per level active, each second. So if you have 3 levels active, you're getting +3 to Dodge, +6 to Fast-Draw, 4 actions per turn, and taking 3 points of Strain per turn. --bts I think these are worth 75 points per level. Anyone think different? --bts