DISCIPLINE |
Liberator |
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CIRCLE |
TALENT AVAILABLE |
Discipline Talent |
CIRCLE |
TALENT AVAILABLE |
Discipline Talent |
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1 |
KARMA RITUAL |
13 |
SPECIAL ABILITY: + 1 Social Defense |
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Melee Weapons |
Freedom Shout |
D |
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Sweeping Blow |
D |
OPTIONAL |
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Blocking Defense |
14 |
SPECIAL ABILITY: + 1 Spell Defense |
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OPTIONAL |
Ethereal Weapon |
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OPTIONAL |
OPTIONAL |
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2 |
DURABILITY |
15 |
SPECIAL ABILITY: + 1 Physical Defense |
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Freedom Search |
Spirit Strike |
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Set Weapon |
OPTIONAL |
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3 |
Ghost Hand |
Special Ability Descriptions None |
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OPTIONAL |
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4 |
SPECIAL ABILITY: Karma on WIL-only tests |
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THREADWEAVING |
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Dampening Circle |
D |
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5 |
SPECIAL ABILITY: + 1 Physical Defense |
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Freedom Touch |
D |
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Sense Prisoners |
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6 |
SPECIAL ABILITY: + 1 Social Defense |
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Ramming Attack |
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OPTIONAL |
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7 |
SPECIAL ABILITY: + 1 Spell Defense |
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Righteous Anger |
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OPTIONAL |
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8 |
SPECIAL ABILITY: Karma on any test vs. Soc Defense |
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Back Thrust |
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OPTIONAL |
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9 |
SPECIAL ABILITY: + 1 Initiative Step |
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Escape Blow |
D |
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Escape Path |
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OPTIONAL |
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10 |
SPECIAL ABILITY: + 1 Recovery Test / Day |
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Regain Strength |
D |
Discipline DescriptionFocus: Each Liberator is dedicated to protecting the freedom of all name-givers. To a Liberator, the essence of freedom is the ability to act according to one's will. By mastering the skills of the discipline, the Liberator is able to restore freedom to name-givers who have lost it. The pole-arm, traditional weapon of guardians, is the chosen weapon of the discipline because it symbolizes the Liberators' quest to guard the freedom of Barsaive.Racial Restrictions: NONE |
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OPTIONAL |
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11 |
SPECIAL ABILITY: +1 Recovery Test / Day |
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Mighty Sweep |
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OPTIONAL |
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12 |
SPECIAL ABILITY: + 10 Karma Point Maximum |
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Defense |
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OPTIONAL |
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